A friendly anon fixed up WAC for himself and uploaded it for our convenience .Here's the readme, I'll put the links on the bottom.
I have included the original archives, including several other patches for Russian and Japanese players, as well as English patches for mods such as TIE/OWC/ETC.
You might need to drag any included readmes onto your desktop and open with Notepad++, or else they will look like machine code.
Also, these patches include the fixes mentioned on the realswords WAC forum and are cleaned with TES4EDIT.
These included patches are designed for use with FCOM which is why they are seemingly missing a lot of default WAC plugins. Don't worry, everything you need is included in the original packages. Start with the gnoll fix, and add what patches you think are relevant. If you can read Russian or Japanese it will help.
So to summarize what I've done:
-Removed Gore objects from the Waalx Animals and Creatures ESM (Ruined the game for me)
-Removed WAC.esp meaning that all land revisions are reverted (no UL patches needed), and all gnoll camps are removed (no NoMapMarker Mod)
-Translated the big cats fix from Japanese into English (I don't speak Japanese, I just used TES4EDIT to un-traslate the Japanese changes)
-Removed some plugins (8th Gate, Legion, etc) I didn't like. You can add them back, but make sure to clean with TES4EDIT and apply any relevant fixes from the above realswords forum link)
-Added some obscure patches
-Cleaned the plugins with TES4Edit (Although I suppose I could have missed one or two)
-Archived all the original files
-Done everything in my power to fix this wonderful yet broken overhaul
Other notes,
- Don't clean the WAC - OverSpawn4v1.0bFCOM esp
- Probably don't clean the itemloot fix plugin either.
- WAC is supported by COBL and Better Cities if you are wondering
- If you are using FCOM - Realswords, use WeaponNoScriptMOBS.esp
- If you are not using that, but still want realswords to spawn randomly on - NPCS, go with WeaponReachMOBS
- There are other patches I did not include in the original archives folder. These are the UL patches and the HGEC patch. You don't need the UL patches unless you plan on using WAC.esp (I don't recommend it)
- For best compatability with other overhauls, use Dynamic Leveled lists or Maskars or something. Just note that DLL isn't incompatible with bash patches built on Wrye Bash builds later than v295. Maskars might be the best solution, but I have not thoroughly checked what it does to the leveled lists.
- If you have any questions contact me @ http://steamcommunity.com/id/MillySoose
WAC - This is an uploaded WAC, all you need is the .BSA though which you need to rename if are using FCOM. it should be "FCOM_Convergence - WAC.bsa"